Indie game studio

Woodtells Game Studio

Games with brains and heart.

Two heads, one workbench, lots of ideas: from a historical wargame and a bento puzzle to a pixel art adventure.

Our games Read the devlog

Illustration: five small game worlds on slices of tree trunk stand side by side on a workbench – a hex map with counters, a bento box, a dino park, a pixel schoolyard and a forest of hexagonal fields.
Illustration

On the workbench

Our games

Some are already playable, others are still an idea. Here you can see what we are building right now.

  • Illustration: a Japanese bento box with rice, tamagoyaki, salmon, broccoli and edamame on a slice of tree trunk, chopsticks beside it.
    Illustration

    Cozy puzzle game

    Bento Puzzle

    Working title

    Status: Closed beta

    Rice, tamagoyaki, edamame: ingredient by ingredient, you fill little Japanese bento boxes – a relaxing puzzle for a quick break.

    Platform
    Android
    Audience
    For anyone who loves a puzzle
  • Illustration: a printed hex map with a coast, woods and hills, stacked cardboard counters on top and two dice beside it.
    Illustration

    Turn-based strategy game

    Hex Wargame

    Working title

    Status: Playable alpha

    Hexes, counters and real history: a classic hex-and-counter wargame set in World War II – with historical scenarios such as the 1943 landings at Salerno.

    Platform
    PC
    Audience
    For strategy fans
  • Illustration: a little explorer jumps off a floating platform with a camera and photographs a long-necked dinosaur in a park with palm trees and a fence.
    Illustration

    Educational platformer

    Dino Game

    Working title

    Status: Playable alpha

    Hop through prehistoric times, photograph the dinosaurs, prove what you know in the dino quiz and build your own little dino park.

    Platform
    Platform to be announced
    Audience
    For kids
  • Illustration: a small forest world of hexagonal fields with conifers, rocks and a stream, glowing sparks above it.
    Illustration

    Turn-based tactics in your browser

    Sparkwood

    Working title

    Status: In development

    Invented by teenagers from our teens club: a tactics game in which children and the hunters of the Copper Guild compete for the Glimmers – first as a board game on the table, now in the browser too.

    Platform
    Browser on computer and tablet
    Audience
    Ages 10 and up – for kids, teens and anyone who loves tactics

    More about Sparkwood

  • Pixel-style illustration: a schoolyard with a group playing in the middle and three children at the edge with thought bubbles – a starry sky, a jagged noise line and lots of colorful ideas – next to a magnifying glass.
    Illustration

    Pixel art adventure

    Thought Adventure

    Working title

    Status: Idea

    Quiet, overlooked, autistic or with ADHD: in this point-and-click adventure you explore the thoughts of children who often go unseen – and discover what lies behind their behavior.

    Platform
    Platform to be announced
    Audience
    For everyone who wants to understand these children better

The studio

From the workshop

Woodtells is a small indie studio: one of us codes, one of us designs. We build games that get you thinking – puzzling, planning, understanding.

Our ideas grow where people play.

In our creative workshop (website in German), children and teenagers invent their own games every week. Sparkwood comes from its teens club.

The people behind the studio

  • Daniel Holzmann

    Game design & development

  • Katrin Holzmann

    Graphic design

Fresh from the devlog

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Contact

Questions, ideas or just want to say hello? Write to us at timbertalegames@gmail.com.